“Go gently through the floor, A dismal and meaningless sigh” – If You Can’t See My Mirrors – TNP
This is the last of a three part series on competing when the opponents bid your major suit. This part will look at complex methods.
One myth we often see is that the best way to counteract aggressive action by the opponents is to maximize the opportunities to get them into a doubled contract. For illustration, there are even conventions that put in place penalty doubles over weak twos, in the hope that would stop the things from being opened in the first place (btw I was using google translate on Icelandic yesterday, and a weak two came out as a “sick two” – very apropos).
However the key idea is not to maximize penalty opportunities. Instead:
The primary objective is to get to all decent games and slams, and use the knowledge given out by the opponents bidding to assist in getting to the best strain and to improve the probability of making the contract.
Once that objective is accepted, then playing takeout doubles over their weak twos is clearly a better way to go then trying some penalty scheme. Similarly responsive and negative doubles are better than reserving these for relatively infrequent penalty use. One of the downsides to aggressive bidding against top pairs, is any contract they reached will be played almost double dummy, as if they can see all four hands.
Given that, when we want to design robust methods over the opponents bid of a major that can be frequently just 4 cards (“Frequent 4s”), we still want to focus on getting to our best spot as the priority. We will combine this with the idea of going slow with working defensive values, as discussed in the last part of this series, which occasionally will present penalty opportunities although the primary objective of even the slow sequences will be to get to our best contract.
When one looks at hand types held directly over a canape opening in a major, when the major suit can be just 4, even a sick suit of 5432, and may have a longer second suit, such as the old Italians partnerships played, then one rarely sees a perfect takeout double of that major. Instead more often one sees a takeout double in opener’s second longer suit, but that suit is unknown when the major is opened. Thus playing takeout doubles over the major suit opening, especially when not allowing shape distortions such as only two in an unbid suit, is a waste of a perfectly good double, just like playing penalty doubles instead of negative doubles.
Following the go-slow with working defensive values idea, and if willing to employ complexity, then double over a natural Frequent 4 can represent these hand types:a) a strong notrump overcall or betterb) length in the opponents suit with valuesc) values in the opponents suit with length in another suit
Note that this becomes a passable double, since the double is not takeout. However most often the double will be advanced by the partner of the doubler.
To unwind the double we employ two asking bids:a) the cheapest bid asks doubler to show hand type but has less than game invite valuesb) the cheapest bid of their suit asks doubler to show hand type while indicating game invite or stronger values
By advancer (partner of doubler) all other non-jump bids and a jump suit bid in the cheapest bid (if not notrump), are natural, non-forcing. All other jump bids below game by advancer are natural game invites.
Here’s an example:
1H(4+, frequently 4)-X-P-?:
Pass: to play
1S: asks, less than invite
2H: asks, invite or better
1NT, 2X not including 2H: natural, less than an invite
2NT, 3X: natural, invites
After 1H(Frequent 4)-X-P-1S(asks);-P-?
1NT: strong notrump overcall (15-18 or however your partnership plays it)
2X: natural, including 2H
2NT: 19-21, natural
3X: natural, non-forcing but very strong
Games: to play
With the strong notrump overcall in the double, this frees up the cheapest notrump bid for other duties, and the best use of that is a limited takeout double of their major. We will use a bid of their major as the strong takeout double. Thus we have:
After 1H(Frequent 4)-?:
X: Values in hearts, can have length in any suit or a strong(+) notrump overcall
1S, 2C, 2D: natural overcall, not defensively oriented1NT: Limited takeout double of Hs, passable
2H: Strong takeout double of Hs, forcing
One can use this method over responding Frequent 4s, such as:
1C(natural)-P-1H(4+)-?:
X: Values in hearts, can have length in any suit or a strong(+) notrump overcall
1S, 2C, 2D: natural overcall, not defensively oriented (or 2C as your partnership defines it)
1NT: Limited takeout double of Hs, passable
2H: Strong takeout double of Hs, forcing
Things get messier when the opponents Frequent 4 bid artificially shows the major, such as with a transfer. The trouble is if we double the artificial bid, the opponents sometimes have the option of playing right there.
If we’ve bid the suit before (or if the artificial bid is notrump) it’s not much of a concern. For example it goes:
1H-2H(overcall): black suits
Your first question: how many spades does overcaller often have.
It turns out they play Top+Bottom in a Hardy style:
http://www.bridgeguys.com/EGlossary/EqualLevelConversion.html
In that link, see the discussion on the book “Competitive Bidding with Two Suited Hands” by Hardy.
Here, in this example, the 2H bid is top and bottom, 4+Ss, often just 4, with longer clubs.
As discussed in the first part of the series, since spades can just be a four card suit, you don’t want to abandon spades as a playable suit. Using double as value showing:
X: Values in spades, can have length in any suit or a natural notrump bid (invite or better)
2S, 3D: natural overcall, not defensively oriented, not forcing
2NT: H raise3C: Forcing bid in Ds
If one just had values in clubs, and little in spades, the best approach is to pass first, then double next time (the opponents usually having bid spades). While this sounds like a trap pass, it is well defined on value location.
If we haven’t shown the suit the artificial bid is made in, then its awkward. First we establish these unwinding asking bids for the double:
a) As before the cheapest bid asks doubler to show hand type but has less than game invite values
b) The cheapest bid of the suit doubled asks doubler to show hand type while indicating game invite or stronger values (this then works out as before, but is the more general rule).
For example we have:
1D(4+Hs, frequently 4)-X-P-?:
Pass: to play, shows diamonds
1H: asks, less than invite
2D: asks, invite or better
1S, 1NT, 2C, 2H: natural, less than an invite
2S, 2NT, 3X: natural, invites
Note this sequence:
1D(4+Hs, frequently 4)-X-P-1H(asks, less than an invite);-all pass
Doubler passes 1H to play there, or put more accurately, to have partner play there!
However the artificiality of the opponents costs them too as it gives up a bid of their “Frequent 4” at a lower level than if they had bid naturally. We then define two uses of their Frequent 4 suit, if they have bid it artificially:
1) The cheapest bid of the Frequent 4 suit is takeout of that suit, any strength
2) A jump bid of the Frequent 4 suit is natural, long in the suit, and short in the suit actually bid (the artificial bid).
The reason for the natural bid of 2) is to ensure that when we double the artificial bid, the double is almost never very short in the suit doubled. This allows the double to be passed more often, and puts the opponents under more pressure to bid over the double.
Here’s an example sequence with a fair bit of artificiality:
1D(0+, 11-15, big club system)-X-1H(transfer to Ss)-?
X: Values in spades, can have length in any suit (but not short in Hs) or a decent notrump bid
1S: takeout of Ss
1NT, 2C, 2D, 2H: natural, not defensively oriented and/or too short in Hs for doubling 1H
2S: Natural, long spades, short Hs
If we’re playing against transfer major suit openings, such as Moscito, their artificial openings gives us our 1NT overcall back:
After 1D(Frequent 4+Hs)-?:
X: Values in hearts, can have length in any suit or a strong(+) notrump overcall
1H: Takeout of Hs
1S, 1NT, 2C, 2D: natural overcall, not defensively oriented
2H: Natural, long Hs, short Ds
Several follow-up points:
First, if the bid doubled was spades, by “not an invite” it means for the typical notrump hand that the doubler can have, it will pass the cheapest bid that asks by advancer, since this will ask in NT.
Example:1S(4+)-X-P-1NT(asks, not an invite)-P;-P-P
The doubler passes 1NT with a strong notrump. When a spade bid is doubled, what is required for an invite is less, and for that reason with minimum values when acting directly over Frequent 4s prefer other option, such as a natural overcall, to doubling the spade bid.
Second, note that the partner of the Frequent 4 bidder will be under pressure to bid over a double, since they will often be short in their partner’s 4-showing suit, and not be able to tell if advancer is going to pass the double. If they do bid a suit, the next double by either player is passable takeout, and after a passable takeout double, all doubles for penalty.
For examples:
1H(4+)-X-2D-X;-2S-X
1H(4+)-X-2D-P;-P-X-P-P;-2S-X
For both examples, the double of 2D is passable takeout, and the double of 2S is penalty.
Third, if the opponents have shown hearts artificially, one can employ a method used in negative double situations, which is:
1m-1H(overcall)-?, here X is 4+ spades, 1S is negative without 4+Ss.
In effect the negative double acts as a spade transfer, showing 4 or longer spades, not just the exactly 4 spades of a standard negative double.
Likewise if our cheapest heart bid becomes defined as takeout of hearts, we can use that to show takeout with four or longer spades, and then have the cheapest spade bid to be takeout without spades.
For example:
1C-1D-X(transfer to Hs)-?
XX: Values in hearts, can have length in any suit or a decent notrump bid1H: 4+ spades
1S: takeout of Hs, fewer than 4Ss
1NT, 2D: natural
2C: good raise in Ds
2H: Natural, long hearts
In this case there’s another point – that redouble replaces double when the opponent artificially shows a Frequent 4 with a double.
If playing against Moscito, we can customize that transfer to spades:
After 1D(Frequent 4+Hs)-?:
X: Values in hearts, can have length in any suit or a strong(+) notrump overcall
1H: 5+Ss and/or strong takeout of Hs
1S: Limited takeout of Hs, non-forcing
1NT, 2C, 2D: natural overcall, not defensively oriented
2H: Natural, long Hs, short Ds
Let’s return to the problem hand of the last part of the series, with the example hand that advancer might have. We will assume, unlikely the original problem, that the 1S opening by the opponents can be a Frequent 4.
Bidding is 1S(4+)-?, and the two hands our way are:
S: 3H: A853D: T874C: Q932
S: AQT63H: 6D: A5C: AKT75
The bottom hand acts first.
The auction can go, with the opponents quiet after their 1S opening:
(1S)-X-1NT(asks, less than invite)-2C-3C-3D-3H-3NT, with 3D and 3H showing value location, or the auction can get to 5C or for better or worse 6C.
However the auction is unlikely to be quiet, since responder will have short spades, and will be under pressure to act directly over the double, since doubler could just have a strong notrump, and advancer could be about to pass the double with spades. One could see starts like:
1S-X-2H-P;P-X-P-?
Here advancer, with poor heart spots, should not pass the passable takeout double of 2H, but instead bid 2NT with both minors. Will partner take 2NT as the minors here? – it depends on whether the partnership is on the same wavelength, and that means if you want to play a complex defense to Frequent 4s it means practice, practice, and more practice. Actually for Frequent 4s, make that four practices: practice, practice, practice and more practice.